Artifact Tracker 1.0.6

  • Fixed detection of KID for AE, has had a different internal name (thanks, LeatherBifold!).
  • Added more sanity checks and warnings.

Artifact Tracker 1.0.5


  • Fixed an issue, causing start player items to be stuck in the “found” status.
  • Added a patch for Enderal SE.


  • Fixed duplicated cell storages, created if savegame was loaded inside a home.
  • The mod now writes the total number of registered artifacts to console on game start.

Artifact Tracker 1.0.3


  • Fixed a threading issue, sometimes causing crashes.
  • Fixed a case, when persistent container was assigned to be cell storage.
  • All potential artifacts are now synced in the cell storage, allowing to properly update their status, if the artifact list has been changed mid-game.


  • Excluded Hendraheim clutter.
  • Expanded the list of pond fish with vanilla and CACO items.